PlayStation Experience 2015 Keynotes: Thoughts on VR

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Today was the start of PlayStation Experience. A 2 day event taking place in San Francisco to showcase some of PlayStation’s best, brightest and upcoming games. The most exciting part for me though was getting to hear more about PlayStation VR. What we knew about PlayStation VR coming into the event was the specs, release window (Q1 2016) and that fact that this device COULD cost alot, (think console price) these things were discussed earlier this year at E3, where PlayStation also showed off some pretty cool looking games. I expected to see more of those today, I didn’t.  What I was hoping for during this mornings keynote was a solid release date and a compelling reason to purchase this device day one. What I got was a a feeling of uncertainty for PlayStation VR.

 

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The Modern Zombie Taxi Co.

During the VR portion of the keynote I was hoping to hear about that “must have app”  the game that will sell this probably expensive device, I didn’t really see that. What I did see was The Modern Zombie Taxi Co. and Job Simulator which both look like fun bite sized distractions but nothing that I could sink my teeth into and get lost in. Eagle Flight by Ubisoft a dizzying look at how it must feel to fly like an eagle. 100 ft Robot Golf, which looks like 100 ft robot golf…and seems fun enough but all of these are arcade type of games.

What was absent were experiences that have high fidelity visuals and a vast world begging to be explored. Even though I’m sure some of those games are in development and like mentioned above we have seen bits of during E3 this year but the fact that they weren’t shown or even talked about during this keynote was a bit discouraging. Sony is running out of time to explain to us why VR is important. But luckily it does seem as though PlayStation is all in and betting big on VR . Making the lack of the “must have app” even more maddening.

 

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It wasn’t all bad though. Some positives from the VR portion of the Keynote were things a quick trailer for Golem from Hirewire Games, Ace Combat 7 and REZ Infinite. They look great. And really the promise is there with VR you can see the glimmering of hope.

 

 

Don’t get me wrong no one is more excited then me for VR and especially PlayStation VR. Will I buy one day? Yes. Will I have fun with it? Most definitely, but for PlayStation VR to become mainstream and not just another PlayStation Move, it needs to appeal to more than just the tech junkies and gamers that need to have something day one. (I fall into both of those categories) There is still time during #PSX2015 to show us something and since we don’t have a solid release date it’s not all doom and gloom for PlayStation VR, and its not like I didn’t want to play the games I saw. I just expected a little more since the had the stage and a lot of people watching. Let me know your thoughts on the VR portion of the keynotes in the comments.

-Tony-

Image Credit: PlayStation Blog

What Gaming Taught Me : Metal Gear Edition

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Well well, what do we have here? Another fantastic entry in our weekly feature What Gaming Taught Me! 

Kick back, relax, grab a Mountain Dew or whatever the kids are drinking these days and have a read of……

What Metal Gear Taught Me!

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You can’t run from your problems.
In the original Metal Gear there might have been times when you felt overwhelmed by the enemies on the screen. So much so that you might think after taking out one or two of them that the best plan is to flee before you get killed. Running to the next screen might seem like a good idea but if you ever have to return to that previous screen you’ll see those same enemies waiting for you. And worst of all the ones you killed, umm yah they’re back now too. This taught me at an early age that it’s best to deal with your problems then and there.

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Think outside the box….
Or in this case inside the box. Metal gear shows that sometimes you need to find a way that MIGHT be a little different than the norm to solve a problem. What’s the best way to sneak around an enemy compound? Well a box of course. To solve a problem like that indeed shows some out of the box thinking.

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Nothing lasts forever 😦
David Hayter is a name most Metal Gear fans know very well. He’s been the voice behind Snake for over a decade. It wasn’t until the latest game in the franchise (Metal Gear: Ground Zeroes) that he was replaced, by Kiefer Sutherland no less. Most of us couldn’t image Snake without Hayter and I’m still not happy about it, but I guess nothing can last forever.

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Dress to impress.
Metal Gear Solid on the OG PlayStation had TONS of unlockables. One of my personal favorites is the tuxedo suit. After beating the game twice, on the third playthough Snake would take off his swimming gear in the famous elevator cut scene and reveal that he was wearing a tuxedo! At that moment I thought to myself if Snake can suit up for a dangerous life-threatening mission, surely I could dress to impress in my daily life as well. Thanks for the fashion tip Snake. SUIT UP! 

And there you have folks. Has there been any lessons that Snake and company have taught you??

-Tony-